AI Insights · Timothy · October 2024
Top Waifu Games in Spain: Q3 2024 Performance on Unified Platform
Discover the performance trends of Spain's top waifu games in Q3 2024, with insights into downloads, revenue, and active users.
The third quarter of 2024 saw notable trends in the performance of the top waifu games in Spain, with data derived from Sensor Tower highlighting various shifts in downloads, revenue, and active users across a unified platform. Here’s a closer look at the performance of these popular titles:
GODDESS OF VICTORY: NIKKE from Level Infinite displayed fluctuations in revenue, starting the quarter with earnings around $4.8K, peaking at $6.5K in late August, and ending at approximately $2.3K. Downloads began at 512, gradually decreasing to 195 by the end of September. Weekly active users remained relatively stable, fluctuating slightly around 8K.
Azur Lane, published by YOSTAR LIMITED, experienced a significant revenue increase mid-quarter, reaching $6.2K in mid-September. The app's downloads were minimal throughout the period, starting at 3 and peaking at 164 in August. Weekly active users showed a slight decline from 2.8K to 2.2K.
Blue Archive: Epic Anime rpg by NEXON Company saw a dramatic revenue spike in late July, peaking at $6.8K, before stabilizing around $1.2K towards the end of the quarter. Downloads peaked at 288 in late July, then declined to 87 by the end of September. Weekly active users remained fairly consistent, hovering around 750.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. experienced modest revenue increases, notably during late July with a peak at $2.1K. Downloads, however, showed a declining trend, starting at 129 and reducing to 7 by the quarter's end. Active users decreased from 1.6K to just over 1K.
LYSSA: Goddess of Rage, published by Panoramik Games, displayed a steady increase in revenue, culminating at $1.4K in the final week of September. Downloads witnessed a surge in early September, reaching 2.4K, before declining to 251. Active users peaked at 4.2K in early September, then tapered to 1.3K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower's platform to explore further data on these popular games.